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The Best Dc Comics Starfire of 2021

  Updated on 16 October, 2021

Generated From 25K+ Reviews!
Bestseller No. 1
Mattel DC Comics Multiverse Starfire Action Figure
  • Popular DC Starfire figurefrom top rated comics.
  • 6-inch scale, highly detailed with deluxe costumeand iconic weaponaccessories.
  • 21 points of articulation for realistic battle play and posing.
  • Includes a bonus piece to connecttoassortment figures' pieces and buildThe JokerfromBatmanNinja.
Bestseller No. 2
Rubie's Girls DC Superhero Deluxe Starfire Costume, Medium,...
  • Deluxe Starfire costume dress and boot tops, belt, and pair of gauntlets
  • Important: costumes are sized differently than clothing, important to consult rubie's child's size chart and...
  • Look for DC Comics costumes in sizes and styles for the entire family, create your own group of Superheroes
  • Rubie's has the classic and licensed costumes, accessories, and décor items in sizes and styles for the...
Bestseller No. 4
Kids DC Comics Teen Titans Go! Starfire Action Panels...
  • Officially Licensed DC Comics Teen Titans Go! Apparel
  • 19WBTT00061A-001
  • Lightweight, Classic fit, Double-needle sleeve and bottom hem
Bestseller No. 5
Kids DC Comics Teen Titans Go! Raven & Starfire Paint...
  • Officially Licensed DC Comics Teen Titans Go! Apparel
  • 19WBTT00037A-005
  • Lightweight, Classic fit, Double-needle sleeve and bottom hem

Buyer's Guide: Dc Comics Starfire

What Is Time Travel in DC Comic Books?

Welcome to the DC Universe, where the good guys don't wear capes! That's the premise of the new movie Starfire from DC comic writer Rebekah Brooks. In this film, starring Jason O'Brien (The X-Files, Masters of Mystery, Chuck and Buck, The Mentalist, The Cape) as Starfire, and featuring Dc Comics variant covers by Robin Hood: Prince of Thieves artist Tim Whittaker. Also in the voice of Starfire is Sheena Menken (Ware house of Secrets, The Perfect Teen) and David Strathairn (The Vampire Diaries, Justice League: The New York Squad, Star Trek: The Original Series, Once Upon a Time in America, Supergirl TV show)

When a meteor crash lands on Earth, forcing a giant planet-wide tsunami, all life on Earth is exterminated - including the human population. But not everyone is dead. Two teens - Starfire and Buzzy Bee - discover an intriguing box in the middle of the ocean. Inside are two gemstones with unknown origins, and they want to keep them for themselves. However, an evil entity prevents them from doing so, and orders the vicious Batmobile to attack the teens, while secretly keeping tabs on their movements.

The Batmobile turns out to be a big help, and the gemstones are soon returned to their rightful owners...and the world is saved. Or so it seems. Soon, though, the evil Starfire is back, and she and her army of Batmobiles are rampaging through the city once again. This time, the only humans standing in their way are the Teen Titans, consisting of Booster Gold, Artemis, and Rianna, and Super Girl. They're faced with the evil Queen of Diamonds, and are left for dead. Only Rika is spared, and she takes the children to safety, using a time distortion machine to help them reach their destination in time.

The villains, however, are far more advanced, using new weapons and technology to conquer the Earth. It takes the combined might of the Teen Titans to finally confront Starfire, and she's not ready to lose. She flees the battle, taking the diamond she needs for herself, but then the other gems are stolen as well. With no means of returning them, Starfire sets out to destroy all of the known worlds (including Earth) in order to eliminate evil permanently. But if she does her plan could backfire - or even fail!

Time Travel is a popular DC comic these days, but what makes Starfire different is that she actually uses time travel in her storyline. She travels back in time and tries to stop her evil counterpart from taking over the universe, but she winds up in the future where all of the Teen Titans are in school. There, she's pitted against both her evil counterpart and the original Green Lantern, and the two have to work together if they have any hope of stopping the evil force from destroying the Earth. Starfire tries to use her time travel device, but the results are disastrous - especially when she tries to use it to go back in time and destroy everyone.

That said, Starfire isn't the first DC comic to feature time travel. In fact, it seems like such a cliche that it's surprising that Starfire actually manages to use time travel in such a well done story. However, time travel can be used in a limited sense to help characters explore time and space. In this case, it leads Starfire to wonder if she should really stay on Earth, seeing as she's basically raised on it and knows so much about it.

In essence, time travel is often used to help comics tell bigger stories. The Teen Titans are basically fighting crime in modern-day continuity, which allows them to hop from one historical moment to another. But having the element of time travel to help fill in the gaps between adventures adds more depth to the characters' histories and allows the story to develop more characters and plot as a result. For example, a Teen Titans story about the future history of a certain events can develop when the events are placed in different time periods, giving the reader more to follow and enjoy as the characters mature over time. Similarly, Superman's visits to the past and future are also used to explain why Superman is so powerful, why he can still fight crime in the 21st century, and how he deals with his personal relationships.

Beyond the novelty value, time travel is still used within comics for a number of reasons, from helping to develop plots to improving character development. DC has used time travel before, such as in the "Trinity" storyline where Supergirl went back in time to try and save her father, only to find him murdered. In the New 52, the time traveler Rhea Seeela tried to make everyone forget that they had ever been in another time and reality and that they were in fact living in the New 52. Although time travel has its place in modern comics, it is still a relatively new element for comic books and movies.